Dr. Ian Bogost is a video game designer, critic, and researcher, and the founding partner at Persuasive Games LLC. He is the author or co-author of Unit Operations: An Approach to Videogame Criticism; Persuasive Games: The Expressive Power of Videogames; Racing the Beam: The Atari Video Computer System; and other books. His video games cover various social and political issues and have been exhibited internationally at venues including the Telfair Museum of Art, Savannah; the Laboral Centro de Arte (Madrid), Fournos Centre for Digital Culture (Athens); Eyebeam Center (New York); and elsewhere. He is the Ivan Allen College Distinguished Chair in Media Studies and professor of interactive computing at the Georgia Institute of Technology.
In fall 2012, Bogost visited the Center as part of a series of capacity-building workshops with local constituents on “gamification” in the arts and culture sector. Bogost discussed his work in developing games for a variety of organizations, arts and otherwise.
For the sixth program of the “Schmart World” series, AUX Curatorial Fellow Whitney Kimball presents ESP TV: Live Broadcast of Experimental Performance from AUX.
AUX Curatorial Fellow Jamillah James has organized an evening of performances by Colin Self and M. Lamar.
Melanie Bilenker (Pew Fellow, 2010) translates the historic art of Victorian hair jewelry into work that reflects upon the contemporary era.
Nichole Canuso Dance Company is building an internal fundraising structure that can grow or contract as the scope of the company’s projects changes with each year.
The Wagner Free Institute of Science is is a natural history museum dedicated to providing free public education in science.
Jill Medvedow has been the director of the Institute of Contemporary Art, Boston since 1998.
Trevor O’Donnell has a long track record of helping theater and arts organizations build larger audiences and earn more revenue through a number of strategies.
Tom Schorgl has been president and CEO of the Community Partnership for Arts and Culture since its inception in 1997.
Please Touch Museum received an Advancement grant to research and develop a new set of blended digital and hands-on exhibitions, education programs, and marketing and distribution strategies.
Andrew McIntyre visited the Center in summer 2012 for a day of workshops on visitor behavior and new approaches to engaging arts audiences in the 21st century.
Yancey considers whether arts organizations be expected to approach their businesses with the same degree of courage and creativity that they expect of presenting artists.
In 2003 the Center awarded Pew Fellowships to 12 Philadelphia-based artists, and grants to 63 dance, music, theater, and visual arts organizations and practitioners in the greater Philadelphia region.